![]() “They took the lift on the technical load of the digital experience.” In addition to Parsec, Tribeca tapped Akceloįor the event website build and user experience with the different demos, she says. The platform offers guest tokens as the mechanism for players to play the demos for limited periods of time, Baltes says, in a way that felt digitally connected to the festivals. “The key factor in looking at Parsec as the solution was in the ways that Parsec already works,” she says. “We wanted to make sure we had something that would be feasible for a wide range of types of games but also a wide range of types of companies,” she says, from indie developers to larger game publishers.īaltes says Tribeca looked for cloud solutions to offer playable demos during the festival, offering accessibility to multiple players at the same time. Delivering frictionless, secure remote access to the game demos meant finding a way to handle the process with an immediate level of trust with the game publishers and the audience. Though a large portion of Tribeca’s film exhibition was held in-person this year, Baltes says digital made sense for the video game section of festival. Because of the pandemic, E3 Expo and other video exhibitions continued to use virtual options, at scale, to reach their audiences. Tribeca Games is not the first gaming event to go virtual and it may be a sign of continued change for delivering major events at scale in via digital. The games demoed included “Kena: Bridge of Spirits,” an upcoming title from Ember Lab, and independent publisher, and “Lost in Random,” a title from industry giant Electronic Arts. Parsec’s platform made the playable demos available to virtual attendees, letting them take control from computers at home or elsewhere. “It became pretty critical for us to devise a way for our audience and players to experience these selections in a hands-on way.” This all had to be built from the ground up, she says, with the intent to showcase video games the way films and other storytelling content might be. “Tribeca has been celebrating games for the past 10 years, but this is actually the first year that Tribeca has opened up submissions and selected a full lineup of games similar to our other sections,” says Casey Baltes, vice president of Tribeca Games. That included hosting games via the cloud to run on different machines and offer permissioning to virtual attendees while maintaining a branded experience. Tribeca Games made the playable demos available simultaneously by using the Parsec remote desktop platform. ![]() This year saw the introduction of Tribeca Games, which hosted more than 1,000 sessions of playable demos for eight new video game titles presented at the event. The annual showcase of film, music, games, and other mediums of storytelling held in New York in June naturally had to change gears and offer remote audience options in response to the pandemic. Unity Technologies integrated Parsec at the beginning of 2022, making Parsec a part of Unity.These days event runners continue to look for ways to offer virtual or hybrid alternatives to in-person engagement, and the Tribeca Festival is no exception. Unity plans to incorporate Parsec's software into the Unity engine to support development. Unity Technologies announced its plan to acquire Parsec for $320 million in August 2021, with the deal expected to close by the third quarter of 2021. In January 2018, Parsec partnered with Hewlett-Packard to create OMEN Game Stream, a free game streaming service based on Parsec's technology designed specifically for HP Omen PCs. Parsec previously provided a simple user interface for provisioning and connecting to pre-configured virtual machines hosted by Amazon Web Services and Paperspace, this has however been removed and is no longer part of the current version. Parsec also provides a paid "Parsec for Teams" version with additional features for artists and developers, such as additional administrative tools, better color accuracy and the ability to stream multiple screens at once. The Parsec client is available on most modern operating systems. Although its main focus is gaming, Parsec can also be used as low-latency desktop sharing software. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device. Parsec is a proprietary desktop capturing application primarily used for playing games through video streaming. Microsoft Windows, macOS, Linux, Android, Raspbian ![]() Not to be confused with Parsec (video game).
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